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Project
Project Type
Project Title
Texture Synthesis
Course
Project Overview
The goal of this project is to create an application that allows the users to select images from a predefined set of texture images, and produces three synthesized images through three different patch-based methods. The three methods build on top of one another and produce better-synthesized images one after another. The three methods in order of built-ups are Random placement of blocks, Neighboring blocks constrained by overlap, and Minimum error boundary cut.
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This project was initially published on the SIAT Spring 2021 Project Showcase: Texture Synthesis.